Byron will start looking for you after you have received the Sword of Ancient Tongues at 550 displays and completed 'Shadows of One's Past'.

Once he sees you in the world space, he'll run up to you and hand over a shard and then die. Three Morag Tong assassins are chasing after him and attack you. This will activate the quest in the quest log. In order to speed up the process simply travel to any area outside of Whiterun and wait for Byron. The sword itself does not have to be carried and can be left on display in the museum.


Search Byron for clues about his assassination.

Take the bloody letter from his body.

Read Byron's bloody letter.

Read the letter in your inventory.

Ask Auryen about the strange gem shard.

Return to the museum, Auryen will have the topic: What can you tell me about this Shard?

Return to Auryen after he has had a chance to research the shard.

After 24 hours in-game, the quest will automatically update to the next stage.

Discover what Auryen found out about the shard.

Ask Auryen: Found out anything? He'll explain his findings and send you on your way.

Investigate at High Hrothgar for the Shard Guardians.

Talk to Argus, his camp is in front of High Hrothgar.

Find the way to Pale Pass.

To get to the Pale Pass find the entrance to the Pale Cave in the south of Falkreath Hold.

Note: the Dev Aveza can fast travel to the Pale Pass even if you haven't been there before. However, in order for the quest to progress, one must first go into the Pale Cave. Zoning in and back out is enough.

Locate the Guardian lost in the Pale Pass.

Ezra tower

Follow the road up to the big fort in the middle of the map. In a side tower you'll find Ezra.

Return to Argus at High Hrothgar with Ezra.

Ezra will follow you back to High Hrothgar, either make your way back or take the Dev Aveza if you came here by airship (she'll follow on-board).

Once she is close to Argus, you can talk with him, and the two of them will have a chat. Ezra will give you her shard and the key to the Pale Pass' Catacombs. They should speak to you on your own, however, if they take their time then just chat them up one after the other until they send you to find Ulgarg.

Seek Ulgarg at the Orc Stronghold of Dushnikh Yal.

Ulgard note

There is a note from Ulgarg on a table in front of the chief's longhouse.

The usual restrictions for Orc Strongholds apply here, If you are not an Orc or blood-kin already you can either search for The Forgemaster's Fingers or sneak in at night.

Locate Ulgarg's Camp.

Ulgarg camp location

The camp is located North-East of Dhushnik Yal, between Dhushnik Yal and Reachwind Eyrie.

Follow Ulgarg's Trail.

Follow the trail to Reachcliff Cave. Inside in the first larger room you'll find his body. When approaching him a notification informs you of a glow coming from his stomach.

In order to retrieve the shard, you will have to cut him open (a simple weapon attack). A second notification should appear informing you that you recovered the shard.

Return to Argus at High Hrothgar.

Now that you have retrieved the shards, return to Argus who will point you in the direction of the amulet setting.

Find the Morag Tong hideout at Raven's Nest.

Ravens outside

Raven's Nest is located on the mountain above Kynesgrove (where you go with Delphine in the Skyrim main quest to kill a dragon). Make your way through the dungeon, kill the leader Camorac Drelis and take the amulet setting off his corpse.

Return to Argus

With the shards and amulet setting retrieved, return to Argus at High Hrothgar.

Ezra and Argus weren't who they said they were and they now want you dead.

Recover the shards and amulet.

After the two lie dead retrieve the shards and amulet back from Argus' body. The quest stage will update in the flavor text explaining you found a note that points you back to the Pale Pass.

Explore the lower vaults of Fort Pale Pass.

Pullchain pale pass
Ancientshield location map

Return to the Pale Pass fort, this time take the main door and head straight forward to the vault door. Go down. There is a single guard to the right, you are, however, looking for a room to the left (there is a hidden pull chain in the top of the alcove next to the secret door).

Open the secret door and retrieve the Ancient Shield.

Return to Auryen with the amulet and shield.

Return to the museum and talk with Auryen. He'll tell you that the Ancient Shield is in fact The Shield of Reman Cyrodiil which upgrades the item. It is, however, not displayable and it is considered a quest item until the end of this quest.

He'll need time for some research. The next quest stage will automatically update after 3 in-game days.

Check back with Auryen about his research.

He'll ask you to take a seat. Follow him to the museum Reception Hall and sit down next to him.

Find the whereabouts of Azura's Moon and Star Ring.

The ring is in a lockbox on top of the altar in front of Azura's statue. Equipping the ring will instantly kill you!

If the Moon and Star mod with compatibility patch for Legacy is in use the ring will instead be given to you by the Nerevarine.

Return the Moon and Star to Auryen.

Auryen will give you an idea on how to remove the deadly curse from the ring.

Find the Bow of Shadows.

Shadowhunter camp map

Find the camp North-West of Falkreath.

Locate the Shadow Hunter.

The Shadow Hunter is hiding. Locate and kill her.

Return to Auryen with the Bow of Shadows.

After taking the bow for yourself, you'll have gotten the Blessing of Azura. Now Auryen's hypothesis is confirmed. He'll give you the Ayleid Waystone and send you out to retrieve other artifacts.

Use the Ayleid Waystone to reach Sancre Tor.

Sancretor courtyardkey
Sancretor courtyardkey map

Key chest location

Once you're ready to proceed, simply equip the Ayleid Waystone to be transported to Sancre Tor. However, there is no way back and you'll have to move forward from here.

Sancre Tor Halls key location

Key chest location

You'll be transported to the Sancre Tor courtyard. The door forward is locked and requires a key. From the door to Sancre Tor Entry Halls, head directly north-east until you reach small building. The key is in a chest located on top of this building. The Commander of the Guard's Post here drops a non-displayable relic, the Runed Akaviri Dai-Katana.

Retrieve Tiber Septim's Armor from Sancre Tor.

SancreTor Prisons Map

The locations of Nerlong and Sir Jesto's Knapsack.

Shrine tiber septim armor

Once inside, the armor is on the opposite side of the room in Tiber Septim's Shrine behind a locked door. The key can be found on the corpse of Nerlong the Keybearer. From the entrance, go right down to the jail. Nerlong can be found in the jail corridors. While here you may want to grab Sir Jesto's Patch Work Cloak. Return to the main hall with the key and go to Tiber Septim's Tomb. Retrieve the Armor of Tiber Septim from the armor stand.

Investigate the Dark Power.

Akaviri swordkey 1

The quest marker will point to a locked door in the jail. However, in order to complete this step, you need 4 items; the key and three Akaviri swords. The key and the Akaviri Frostblade of the Guardian are in Tiber Septim's Tomb by the Tiber Septim Shrine. Look for a long chest in front of the sarcophagus. Inside is the first blade. On the shrine before that is the key. Now return to the main hall and go to the Hall of Judgement. The Akaviri Fireblade of the Guardian is resting on the Akatosh shrine in the center of the room (behind the thrones). There are also bookcases dotting the perimeter of this room which contain rare books, some which can be displayed.

The third blade, the Akaviri Shockblade of the Guardian, is in the Catacombs, resting on a shrine. Follow the hallways until you see a runestone on top of a flight of stairs.

Akaviri swordkey 2

Return to the prison with the key and the three swords and open the locked door to the Sealed Halls. Upon entering 4 Ancient bones will appear, it is advised to kill them before proceeding. Place the three blades in the alcoves, each will hit you for moderate damage. Upon inserting the last blade Zurin Arctus, the Underking will appear. He uses exclusively shock magic. After killing him, a message will pop up saying that you will be teleported back to Skyrim soon. Loot his corpse for The Mantella, Underking's Will and Gloves of the Underking. The time is actually 20 seconds, so this should be enough. If you did not manage to loot the body, you can come back immediately after in the same way as before. The door will remain open. Either way, the quest will progress normally even if you did not loot his body right away.

Return to Auryen.

Inform Auryen of your success in retrieving the armor and slaying The Underking.

Find the Location of Ysmir's Tomb.

Wall inscription

Go to Windhelm. One of the stone inscriptions on a wall will be activateable and give a notification message when used. Your map will now have been updated with the location of Dragon's Fall, which lies in the mountains to the East of Raven's Nest.

Explore Dragon's Fall.

Dragons Fall on map

Make your way through all three levels of the dungeon. At the end you'll find Ysmir Wulfharth - Dragon of the North. Take the Treads of Wulfharth from his body. The door to the exit will open behind his throne when all enemies in the room are slain.

!The second dungeon level has a fire barrier. In order to pass through the barrier, a Firewyrm has to be defeated. However, sometimes the Firewyrm misbehaves and you can not progress. If this happens please use TCL.

Return to Auryen

Talk to Auryen at the museum and he'll inform you that there is only one thing remaining. You'll need an item of Miraak. If Miraak has already been defeated before reaching this quest stage, Auryen will skip ahead to send you to the Skaal village.

Find a relic belonging to the Dragonborn known as Miraak.

To complete this stage, the main quest line from Dragonborn DLC must be completed.

The quest advances once you have the mask of Miraak, however, you will also need Miraak's Soul found on his corpse.

Note: If you have already beaten the Dragonborn DLC, you may not have been able to pick up his soul when you first defeated Miraak. You can use the Black Book: Waking Dreams to travel to the summit of Apocrypha, where his corpse should still be. If it is missing, you can use the command "player.moveto xx01fb99", where xx is the id of the Dragonborn DLC in your load order.

Return to Auryen.

Take the relic of Miraak to Auryen. Sadly it is too corrupted to use. Auryen will suggest making a cleansed version of Miraak's mask.

Investigate for the mask of Vahlok at the Skaal Village.

Vahlokmask loaction

Go to the Skaal village and retrieve the mask of Vahlok. The mask is in a locked display case on the second floor of the great hall. Talk to Freya to get the key.

Use the Soulgem of Miraak on the Mask of Vahlok.

Go to your inventory under misc. and use the Soulgem of Miraak. This removes the mask of Vahlok and replaces it with Miraak Reborn.

Return to Auryen.

Return to Auryen now that you have various items belonging to previous Dragonborn and talk to him. The required items are:

  • Miraak Reborn (mask)
  • Amulet Setting (jewelry)
  • Tiber Septim's Armor (armor)
  • Shield of Reman Cyrodiil (shield)
  • Treads of Wulfharth (boots)
  • Underkings Gloves (gloves)
  • Moon and Star Ring (ring)
  • Shard Fragments x4 (misc)

You do not have to be wearing these items when you talk to Auryen, but they must be in your inventory. If you are missing any of the required items from your inventory, Auryen will not give you the required dialog option to move the quest forward to the Seal of Akatosh.

Seek out the Seal of Akatosh.

Akatoshseal map

West of the word wall at Lost Valley Redoubt is a trap door. Go inside and stand on the seal.

All the relics will be exchanged for their final versions and the Amulet of Kings reforged.

Quest Stages

Quest Name (Quest ID)
Stage Journal Entry

  • A man named Byron was fleeing from Morag Tong assassins and gave me a strange fragment of a gem. I should search him for clues
A man named Byron was fleeing from Morag Tong assassins and gave me a strange fragment of a gem. I should search him for clues

Objective :

I found a bloodied letter on Byron which may gives some clues

Objective :

I've read a note that was carried by Byron which refers to the strange fragment he gave me and something about daedra worshipers wanting to get their hands on them. Perhaps I should check with Auryen and see if he knows anything about it

Objective :

Auryen has told me that the strange shard I was given, is possibly a fragment of the shattered amulet of kings. He is doing more research on it. I should check back with him later

Objective :

Objective :

Objective :

Travel to the Pale Pass and locate the lost Guardian

Objective :

I have rescued Ezra from Fort Pale Pass. She's quite distrustful of me, but has agreed to talk more once I escort her back to Argus at High Hrothgar

Objective :

I have been sent to locate Ulgarg at the Orc Stronghold of Dushnikh Yal in western Skyrim

Objective :

I have found a note from Ulgarg thanking his kin and leaving the stronghold for the east. He fears that the Morag Tong are on his trail.

Objective :

I've found Ulgarg's camp, but it appears to be deserted. It looks as if he left in a hurry. There are tracks that seem to lead off to the northeast with some occasional blood traces.

Objective :

I have found the last shard piece inside the gut of Ulgarg. He apparently swallowed the shard in order to keep it from his enemies, a true guardian to the end. I should head back to Argus at High Hrothgar.

Objective :

We now have all four shards of the jewel from the amulet of kings. Argus marked the location of Raven's Rest, a burial ruin where the Morag Tong are hiding out in. I should venture there and obtain the setting for the jewel to complete the amulet.

Objective :

I killed Camorac Drelis and have obtained the gold setting for the amulet of Kings. I should return to Argus at High Hrothgar.

Objective :

I was betrayed by Argus and Ezra, who turned out to be hired by Daedra worshippers to find and destroy the shards of the amulet of kings. I need to recover the fragments from Argus' body before moving on.

Objective :

I discovered a letter on Argus that indicated that the fort at Pale Pass may have some connection to what the Guardians where doing. I should explore the vaults beneath Fort Pale Pass using the key Ezra gave me.

Objective :

I've recovered a unique shield from the depths of Fort Pale Pass. I should return to Auryen and see what he thinks, as well as report back on the events concerning the amulet fragments.

Objective :

Auryen has told me that the shards of the amulet and the shield which is apparently Reman Cyrodiil's shield, have some connection. He is doing more research and I should check back in a few days.

Objective :

It should be about time to speak with Auryen about his findings.

Objective :

I should try and locate Azura's Moon and Star ring. Auryen has suggested i first check at the shrine of Azura for any information about the ring.

Objective :

I habe lovated Azura's moon and star ring. I should return to Auryen and show him the ring.

Objective :

Auryen believes that if I sleight Nocturnal by killing her chosen champion and stealing the bow of shadows, that I can gain Azura's favor to wear the Moon and Star ring. He's marked some camps in the Falkreath area that he believes the current owner may be hunting.

Objective :

I've slain the shadow hunter, Nocturnal's chosen champion and claimed the bow of shadows. I felt a strange energy surround me and the magics within the moon and star ring seems to have become less... hostile. I should report back to Auryen to see whzat's next.

Objective :

Auyren has given me the Ayleid waystone which when worn, should send me to Sancre Tor where I will attempt to defeat the Underking and obtain the armor of Tiber Septim.

Objective :

I am embarking to explore Sancre Tor in search of the Tiber Septium's armor. Auryen has warned me that dark forces may be at work within the tomb and to be wary.

Objective :

I've recovered the armor of Tiber Septim. I will have to investigate the source of the dark power inside Sancre Tor in order to remove the Ayleid waystone. Then I should return to Auryen.

Objective :

I have destroyed the Underking, Zurin Arctus and cleansed Sancre Tor of his foul power. I should return to Auryen.

Objective :

Auryen has sent me to find the resting place of Ysmir Wulfharth. He says that a plaque somewhere in Windhelm should have a clue about its whereabouts.

Objective :

The Plaque of Wulfharth in Windhelm has indicated a location called "Dragon's Fall" far in the upper mountains east of Windhelm. I should investigate for the resting place of Ysmir there.

Objective :

I have encountered the trice risen remains of the great Ysmir Wulfharth and put him to his final rest. I have claimed his boots as my prize as they seem to react to the other relics in a similar fashion. I should return to Auryen and relay these discoveries.

Objective :

Auryen suggested that the mask of Miraak is too corrupt to stand as a relic of the dragonborns and has sent me to locate the lost mask of Vahlok the guardian. Once I find the mask I should use Miraak's soul gem to infuse the mask and hopefully it will take shape as a fitting relic of Miraak.

Objective :

I have recovered the lost mask of Vahlok the Guardian and instilled the soul of Miraak within it. The mask changed shape to become something wholly diffrent and I can feel the new power surging within it. I should return to Auryen with the shield of Reman, Miraak reborn, Tiber Septim's Armor, Wulfharth's threads. the amulet fragments and setting, the moon and star ring, the gloves of the underking and the mantella.

Objective :

Auryen has told me of a tomb where I might use the Relics to make connection with Akatosh to bid him to reforge the amulet of kings. I should look for a seal upon the ground and wear the other relics while holding the shards and amulet.

Objective :

I have met the Herals of Akatosh who restored the Amulet of Kings and empowered the relics of the Dragonborn to become "The Visage of Akatosh". My quest for the shattered legacy of the Dragonborn is finally complete.

Objective :

Start a Discussion Discussions about Shattered Legacy (Classic Skyrim)

  • Quest won't start

    6 messages
    • I'd started the Lord's Mail quest, but haven't actually done anything with it. But yes, updated and then used setstage, and it worked!
    • Glad it worked out :)
  • Shattered Legacy Bug

    2 messages
    • I am at the point where I need to bring the items from the 7 dragonborn to Auryen but the dialoge to continue will not appear. I think it...
    • We aren't the developers. You need to ask on the Nexus Mod page. They're usually very quick with their answers.
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