Legacy of the Dragonborn
Legacy of the Dragonborn
(Hi Lurty, as I understand correctly the Dawnguard Rune gear is obtainable in LE by killing the Dawnguard, and in V5 simply because you now can get everything. Why did you add them?)
Tag: Visual edit
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{{Location
 
{{Location
 
|image1=RELICHUNTERPOSE2.jpg
 
|image1=RELICHUNTERPOSE2.jpg
}}''Aim to explore and discover lost places, artifacts and history, Build the guild house from the ground up as the guild master, then recruit new members, each with their own unique back stories and special guild functions. Explore ruins and excavate relic fragments to re-assemble into artifacts to display in the museum. Set up a guild store with the quartermaster and much more.''
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}}''Aim to explore and discover lost places, artifacts, and history, Build the guild house from the ground up as the guild master, then recruit new members, each with their own unique backstories and special guild functions. Explore ruins and excavate relic fragments to re-assemble into artifacts to display in the museum. Set up a guild store with the quartermaster and much more.''
   
  +
==List of Supported Mods==
==General Tips==
 
  +
You can find a list of supported mods by Legacy of the Dragonborn [https://docs.google.com/spreadsheets/d/1gbPnGVRW33wKGt8KTQ1o1SPTDU_epAAVws8polkL7OE/edit#gid=0 here], these range from additional displays to just compatibility/bug fixes.
<onlyinclude>''As a Relic Hunter you want to "collect 'em all". Finding over 3200 items scattered all across Skyrim is not something that happens overnight. Consider these major tips when adventuring across the wastelands of Skyrim, Wyrmstooth, Falskaar, Hammerfell, Cyrodill,...''</onlyinclude>
 
*'''Auryen can wait, look at those books!'''
 
The road from the Solitude docks to the Dragonborn Hall is filled with unprotected stuff like books and gems. All of these things belong in the museum and will help get you to those important numbers of displays.
 
*'''Useless junk is never truly useless.'''
 
Making replicas will be an important factor as soon as you start doing quests. Most of these replicas require fancy crafting materials that aren't used at all in Vanilla. You will need things like Human Skull, Linen Wrap, Quill, Roll of Paper, etc more often than not.
 
*'''Carry weight is the key.'''
 
{{Nexus|mod|16438|Bandolier}} is good mod to help solve this major problem a Relic Hunter will face. Getting your carry weight to 700+ as soon as possible will help you a long way ahead. Other mods like [https://www.nexusmods.com/skyrimspecialedition/mods/18076 NFF], {{Nexus|mod|12933|EFF}} or {{Nexus|mod|15524|AFT}} will help you too. Don't hesitate to hire an army of pack mules to follow you around.
 
*'''Give that back? Hmm, maybe next year.'''
 
Most quest items are weightless. You can use this to your advantage by not giving it back until you really no longer need it. Examples are [[Ancient Nordic Pickaxe]], [[Balgruuf's Greatsword]], etc.
 
*'''All NPC's lives matter'''
 
It is not advisable to go on a killing spree while doing a Relic Hunter run. Most NPC's are bound to one quest or another and even the smallest quests can have a relic at the end, quests like {{Wiki|Deceiving_the_Herd|Deceiving the Herd}} are therefor better avoided. Aside from Nazeem of course, do whatever you want with him.
 
   
  +
==Technical Recommendations==
==Equipment==
 
  +
Read [https://www.nexusmods.com/skyrimspecialedition/articles/2084 the Legacy of the Dragonborn Full Guide] if you require assistence with the installation of the mod.
*[[The Boots of Springheel Jak]]
 
*[[Right Eye of Coldharbour]]
 
*[[Eagle Eye]]
 
*[[Schneider's Sextant]]
 
*[[Ayleid Waystone]]
 
*[[Sword of Ancient Tongues]]
 
   
==Archeology==
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==Tips==
  +
1) Write down the order you should do quests and visit locations to prevent any items being missed (check the Missable Items list below).
Getting your archeology skill up is a major part of a relic hunter run. As soon as you get your Explorer's Society guild house, you have acces to the special skill trees. Look out for excavation dig sites in every dungeon, they yield important fragments for your Hall of Lost Empires. The amount of fragments you need for every craftable item are listed below. Note that these numbers would require over 250 minings to get (without the perks).
 
   
  +
2) Do not let any named non-essential NPCs die beyond scripted or mandatory deaths. Many NPCs are needed for quests and if they die, their quests and therefore any items that would be obtained during them also become unavailable. For example, after a dragon attack, use the Detect Dead Spell to check if any important NPC died, if they did, reload a previous save.
Besides mining, the player can send 4 Explorer Society Guild members on excavations (Eriana cannot be sent out) every 3 days to collect fragments. They collect about 5 - 6 pieces each with a decent chance to get keystones.
 
   
  +
3) Frequently return to Auryen and do the [[Finder's Keepers]] and [[Research Project]] quests as much as possible. However, do beware of quests that send you to an area that would ruin the order you made on point 1. If it happens, either ask Auryen for a new relic or load a previous save (in the case of Research Project).
One other alternative are quests, as both [[Tools of the Trade]] and [[The Excavation of the Ruins of Rkund]] offer many fragments as a reward.
 
{| class="article-table"
 
! style="width: 30%;" |
 
! style="width: 30%;" |Fragment
 
! style="width: 30%;" |Keystone
 
|-
 
|Dwemer
 
|385
 
|28
 
|-
 
|Falmer
 
|365
 
|24
 
|-
 
|Nordic
 
|365
 
|24
 
|}
 
   
  +
4) Due to the nature of Legacy of the Dragonborn, a follower (and multiple follower mods) is strongly advised to carry extra items and/or other materials you may need. Items, Powers, and Skill perks that increase carry weight are also advised.
==Skills, perks and effects==
 
*'''Prowler's Profit''' ({{Wiki|No_Stone_Unturned|No Stone Unturned}})
 
**Although the quest is a real pain, the reward is a must-have. This effect will allow you to find 3 gems in every single container. That means every single burial urn will contain treasures for you to display or sell.
 
**The Stones of Barenziah Quest Markers mod will make this significantly easier by adding markers for each of the 24 stones. Available on the Nexus for [https://www.nexusmods.com/skyrim/mods/9385 Skyrim] and [https://www.nexusmods.com/skyrimspecialedition/mods/684 Skyrim SE].
 
   
  +
5) Frequently visit Blacksmiths to obtain weapons, armor, and/or materials to fill out the Armory.
*'''Extra Pockets''' (Pickpocket perk)
 
  +
*'''Exhume/Scavenger/Salvager''' (Academia perks)
 
  +
6) Once accessible, frequently visit the Arcanaeum for rare books to fill out the Library.
  +
  +
7) Level up your [[morrowind:Pickpocket|Pickpocketing]] skill tree as fast as possible for perks like Extra Pockets, Misdirection, Perfect Touch, and Poisoned. By using the Poisoned perk to place a [[morrowind:Potions_(Skyrim)#Paralysis|Paralysis Poison]] in the victim's pocket, and pickpocket them right when they get up, you pickpocket any item with 100% success. Use this trick to get items that are too valuable and therefore normally would always have a 0% chance to pickpocket (This can also be done by using the {{wiki|Ice_Form|Ice Form}} shout, assuming the player is able to lose aggro before the NPC is freed from the shout's effects).
  +
  +
8) Obtain the [[Malrus' Codex]] as soon as possible, it gives many benefits to supported mods like [https://www.nexusmods.com/skyrimspecialedition/mods/5261 Skyrim Unique Treasures], [https://www.nexusmods.com/skyrimspecialedition/mods/2687 Aetherial Weapons and Armor], and [https://www.nexusmods.com/skyrimspecialedition/mods/14107 Fossil Mining].
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  +
9) If you have the Fossil Mining mod, periodically visit the hot springs area in the Eastmarch hold, and mine the 10 fossil excavations sites scattered throughout the area, each guarantees 2 fossils minimum and a decent chance at the rarest fossils (takes 30 in-game days to respawn).
   
 
==Missable Items==
 
==Missable Items==
Each of these locations can only be visited once, and the relics and artifacts within will be lost forever if they are not obtained during your first (and last) visit.
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Each of these locations can either only be visited once or the relics will despawn after your first visit. They will be lost forever if they are not obtained during your first (and last) visit.
  +
  +
!!!Miraak Boss Fight!!! Make sure you grab his weapons and armor before leaving Apocrypha, I realized at the Museum went back to Solstheim through the Book and his Skeletal Body was gone. Could only make a Mask replica👍 (Dont know how to do a box sorry)
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
! colspan="1" |Sovngarde
 
! colspan="1" |Sovngarde
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! colspan="1" |Skuldafn
 
! colspan="1" |Skuldafn
 
|-
 
|-
|[[ Jade Priest]]
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|[[ Jade Priest|Jade Priest]]
 
|-
 
|-
|[[Dragon Priest Staff (Wall of Lightning)]]
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|[[Dragon Priest Staff (Wall of Lightning)]] (you must let Nahkriin take it from the seal so you can loot it and thus make the replica later.)
 
|-
 
|-
 
|[[Nahkriin]]
 
|[[Nahkriin]]
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|-
 
|-
 
|[[Drainheart Sword]]
 
|[[Drainheart Sword]]
 
|-
  +
|[[Drainblood Battleaxe]]
 
|-
 
|-
 
|[[Morokei]]
 
|[[Morokei]]
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|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
! colspan="1" |Inner Sanctum
+
! colspan="1" |Bloated Man's Grotto
 
|-
 
|-
 
|[[Bolar's Oathblade]] (Unobtainable during {{Wiki|Ill_Met_by_Moonlight|Ill Met by Moonlight}} and after if Sinding was spared)
|[[Jade Dragon 4]]
 
|-
 
|[[Ruby Paragon]] -> [[Auriel's Shield]]
 
|-
 
|[[Circlet of Waterbreathing]]
 
|-
 
|[[Amulet of Auriel]] (requires {{Abb|AOS}})
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
! colspan="1" |Bloated Man's Grotto (before '{{Wiki|Ill_Met_by_Moonlight|Ill Met by Moonlight}}')
 
|-
 
|[[Bolar's Oathblade]] (before {{Wiki|Ill_Met_by_Moonlight|Ill Met by Moonlight}})
 
 
|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
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|-
 
|-
 
|[[Thalmor Head]] (requires {{Abb|BGTH}})
 
|[[Thalmor Head]] (requires {{Abb|BGTH}})
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
! colspan="1" |Any Orc Stronghold, except Largashbur
 
|-
 
|[[The Forgemaster's Fingers]] (Not obtainable if you are an Orc)
 
 
|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
! colspan="1" |Hag's End
 
! colspan="1" |Hag's End
 
|-
 
|-
|[[Ancient Shrouded Armor]] (not obtainable if you decided to destroy the Brotherhood or neglect to kill Giaus Maro in public)
+
|[[Ancient Shrouded Armor]] (not obtainable if you decided to destroy the Brotherhood or neglect to kill Gaius Maro in public)
 
|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
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|-
 
|-
 
|[[Aetherial Ring (Tools of Kagrenac)]]
 
|[[Aetherial Ring (Tools of Kagrenac)]]
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
  +
! colspan="1" |Peak's Shade Tower (only for [[Oblivion Artifact Pack]] V2)
 
|-
  +
|[[Alvante's Armor]]
 
|-
  +
|[[Alvante's Boots]]
 
|-
  +
|[[Alvante's Gloves]]
 
|-
  +
|[[Alvante's Hood]]
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
  +
! colspan="1" |Shadowgreen Cavern
 
|-
 
|[[Claws of Hiefnir]] (requires {{Abb|AROSSE}})
 
|}
  +
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
  +
! colspan="1" |Serpent's Bluff Ruins
 
|-
  +
|[[Ghazorah's Inferno]] (requires {{Abb|AROSSE}})
  +
|}
  +
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
  +
! colspan="1" |Falskaar
 
|-
  +
|[[Vanvir's Masterpiece]] (requires {{Abb|FALSE}}) (the player must be Level 60 or higher in the Two-Handed Skill to receive it as a reward from a quest)
 
|}
  +
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
  +
! colspan="1" |Others
 
|-
  +
|The Relics added by {{Abb|WSN}} ([[Goblet of Infinite Grace]], [[Ebony Raven]], [[Tempus Dominus]], [[Lantern of the Ancestors]] and [[Stone of the Forebears]]), only 1 of each spawns per playthrough in a random Boss chest determined upon the start of a new game, including chests that may be in any of the locations above that cannot be visited after
 
|}
 
|}
   
==Quests to postpone==
+
==Quests to Postpone==
 
*{{Wiki|Ill_Met_by_Moonlight|Ill Met by Moonlight}}
 
*{{Wiki|Ill_Met_by_Moonlight|Ill Met by Moonlight}}
  +
**[[Bolar's Oathblade]] despawns during this quest. Obtain before starting or retrieve after the cell has reset after killing Sinding. Saving Sinding without having picked up the sword makes it unobtainable.
**Makes {{Wiki|Bolar's_Oathblade|Bolar's Oathblade}} unobtainable. Travel to {{Wiki|Bloated_Man's_Grotto|Bloated Man's Grotto}} before getting to the hunt part of this quest.
 
**If you choose to save Sinding, you will not be able to craft [[Savior's Hide]] (Replica). Therefore it is advised to kill & skin Sinding, since you will still be able to craft [[Ring of Hircine]] (Replica).
 
 
*{{Wiki|A_Daedra's_Best_Friend|A Daedra's Best Friend}}
 
*{{Wiki|A_Daedra's_Best_Friend|A Daedra's Best Friend}}
**If you kill Barbas, the [[Masque of Clavicus Vile]] becomes unobtainable, nor can you craft the replica. It is therefor advised to save Barbas, since that will allow you to obtain the masque and craft [[The Rueful Axe]] (Replica).
+
**If you kill Barbas, the [[Masque of Clavicus Vile]] becomes unobtainable, nor can you craft the replica. It is therefore advised to save Barbas, since that will allow you to obtain the masque and craft [[The Rueful Axe]] (Replica).
 
*{{Wiki|Lost_to_the_Ages|Lost to the Ages}}
 
*{{Wiki|Lost_to_the_Ages|Lost to the Ages}}
 
**This quest requires you to travel to {{Wiki|Raldbthar|Raldbthar}} where it is very hard to avoid fighting Alain Dufont. Killing him during this quest instead of during '{{Wiki|Mourning_Never_Comes|Mourning Never Comes}}' will result in [[Muiri's Ring]] being unobtainable.
 
**This quest requires you to travel to {{Wiki|Raldbthar|Raldbthar}} where it is very hard to avoid fighting Alain Dufont. Killing him during this quest instead of during '{{Wiki|Mourning_Never_Comes|Mourning Never Comes}}' will result in [[Muiri's Ring]] being unobtainable.
*{{Wiki|Helm_of_Winterhold#Quests|Find the Helm of Winterhold}}
 
**If the Helm of Winterhold spawns in {{Wiki|Yngol_Barrow|Yngol Barrow}}, the [[Helm of Yngol]] will be replaced and therefore unobtainable.
 
**Make absolutely sure you get the Helm of Yngol before you talk to {{Wiki|Jarl_Korir|Jarl Korir}}.
 
 
*{{Wiki|Quests_(Skyrim)#Civil_War|Civil War}}
 
*{{Wiki|Quests_(Skyrim)#Civil_War|Civil War}}
 
**It is recommended that you become Thane of every hold before completing the Civil War questline, as siding with either the Empire or the Stormcloaks will make certain quests and unique items unavailable.
 
**It is recommended that you become Thane of every hold before completing the Civil War questline, as siding with either the Empire or the Stormcloaks will make certain quests and unique items unavailable.
 
**Finishing this questline will change guards in some holds, making their outfits unobtainable.
 
**Finishing this questline will change guards in some holds, making their outfits unobtainable.
 
**If you side with the Empire:
 
**If you side with the Empire:
***Maven Black-Briar will become Jarl of Riften. She will not give you the option to become {{Wiki|I_Done_Got_Thaned!|Thane of Riften}} if you have completed the '{{Wiki|The_Raid|The Raid}}' prior to siding with the Empire.
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***Maven Black-Briar will become Jarl of Riften. She will not give you the option to become {{Wiki|I_Done_Got_Thaned!|Thane of Riften}} if you have completed the '{{Wiki|The_Raid|The Raid}}' prior to siding with the Empire.
***Jarl Korir will not be available for the aforementioned [[Helm of Winterhold]] quest.
+
***Jarl Korir will not be available for the [[Helm of Winterhold]] quest.
 
***'{{Wiki|Blood_on_the_Ice|Blood on the Ice}}' cannot be started, making the [[Necromancer's Amulet]] unobtainable. You may be able to start this quest by purchasing {{Wiki|Hjerim|Hjerim}} and entering the home.
 
***'{{Wiki|Blood_on_the_Ice|Blood on the Ice}}' cannot be started, making the [[Necromancer's Amulet]] unobtainable. You may be able to start this quest by purchasing {{Wiki|Hjerim|Hjerim}} and entering the home.
 
**If you side with the Stormcloaks:
 
**If you side with the Stormcloaks:
 
***Thongvor will become Jarl of Markarth. He will not give you the option to collect [[Hrolfdir's Shield]].
 
***Thongvor will become Jarl of Markarth. He will not give you the option to collect [[Hrolfdir's Shield]].
 
*{{Wiki|Season_Unending|Season Unending}}
 
*{{Wiki|Season_Unending|Season Unending}}
**Will cause certain Jarls to step down making their quests unavailable and change the outfits of town guards, making them unobtainable.
+
**Will cause certain Jarls to step down making their quests unavailable as mentioned above and change the outfits of town guards, making them unobtainable.
 
*{{Wiki|Dawnguard_(Quest)|Dawnguard}}
 
*{{Wiki|Dawnguard_(Quest)|Dawnguard}}
**Only for users of Royal Armory. This quest usually starts at level 10, and destroys the {{Wiki|Hall_of_the_Vigilant|Hall of the Vigilant}}, meaning you cannot get Keeper Carcette's unique mace [[Pendulum]].
+
**Only for users of Royal Armory. This quest usually starts at level 10, and destroys the {{Wiki|Hall_of_the_Vigilant|Hall of the Vigilant}}, meaning you cannot get Keeper Carcette's unique mace [[Pendulum]]. A patch is available to fix this.
*{{Wiki|To_Kill_an_Empire|To Kill an Empire}}
 
**After the Dark Brotherhood Sanctuary is destroyed at the conclusion of this quest, [[Greigor]] will be no longer be available to start the quest '[[The Hand of Glory (Quest)|The Hand of Glory]].'
 
 
*{{Wiki|Revealing_the_Unseen_(Skyrim)|Revealing the Unseen}}
 
*{{Wiki|Revealing_the_Unseen_(Skyrim)|Revealing the Unseen}}
 
**If you are using Royal Armory, the [[Dagger of Shalidor]] will no longer be obtainable after this quest.
 
**If you are using Royal Armory, the [[Dagger of Shalidor]] will no longer be obtainable after this quest.
  +
  +
== Larceny Trophies ==
  +
The trophies collected during the Thieves Guild quest {{Wiki|The_Litany_of_Larceny|The Litany of Larceny}} don't have replica recipes. When you find a trophy, go back to the museum and place the item in its display (using the [[Display Prep Station]] or by putting it in the [[Hall of Secrets#Thieves Guild relics display|Thieves Guild relics display]]). Although the item will not appear in your inventory anymore, the quest objective will still remain ("''Return the ... to Delvin''"). Go back to Delvin and complete the objective. Then, the item will be displayed in both the museum and in the trophy case in the {{Wiki|Ragged_Flagon_Cistern|Ragged Flagon Cistern}}.
  +
  +
If you complete the objective before placing the trophy in the museum, the item could not be displayed in both places. However, if you wish to display it in the museum you can steal it back from the trophy case and place it in the [[Hall of Secrets]].
  +
  +
Please note that the [[Crown of Barenziah]] as a replica recipe that will be available automatically when finishing he quest {{Wiki|No_Stone_Unturned_(Skyrim)|No Stone Unturned}}. Moreover, trophies that are given for completing guilds jobs will be available regardless of your choice to join or destroy the thieves guilds.
  +
  +
==Archeology==
 
Getting your archeology skill up is a major part of a relic hunter run. As soon as you get your Explorer's Society guild house, you have access to the special skill trees. Look out for excavation dig sites in every dungeon, they yield important fragments for your Hall of Lost Empires. The number of fragments you need for every craftable item is listed below. Note that these numbers would require over 250 minings (without the perks).
  +
 
Besides mining, the player can send 4 Explorer Society Guild members on excavations (Eriana cannot be sent out) every 3 days to collect fragments. They collect about 5 - 6 pieces each with a decent chance to get keystones.
  +
 
One other alternative are quests, as both [[Tools of the Trade]] and [[The Excavation of the Ruins of Rkund]] offer many fragments as a reward.
 
{| class="article-table"
 
! style="width: 30%;" |
 
! style="width: 30%;" |Fragment
 
! style="width: 30%;" |Keystone
 
|-
 
|Dwemer
 
|385
 
|28
  +
|-
 
|Falmer
 
|365
 
|24
  +
|-
 
|Nordic
 
|365
 
|24
  +
|}
   
 
==Dawnguard vs Volkihar Clan==
 
==Dawnguard vs Volkihar Clan==
 
In the SSE version of Legacy of the Dragonborn all relics are available regardless of which side you pick. The table below only applies to the Classic version.
  +
 
''Not sure what side holds the most relics for you to display? They're listed below.''
 
''Not sure what side holds the most relics for you to display? They're listed below.''
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 250px; text-align: center;"
 
! colspan="1" |Dawnguard
 
! colspan="1" |Dawnguard
|-
 
|[[Dawnguard Rune Axe]]?
 
|-
 
|[[Dawnguard Rune Shield]]?
 
|-
 
|[[Dawnguard Rune Hammer]]?
 
 
|-
 
|-
 
|[[Staff of Ruunvald]]
 
|[[Staff of Ruunvald]]
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Note: The Dwemer Crossbow schematics are made available to Vampires by Legacy of the Dragonborn through the Ancient Technology quest.
 
Note: The Dwemer Crossbow schematics are made available to Vampires by Legacy of the Dragonborn through the Ancient Technology quest.
   
  +
==Other Quest Choices==
With V5 of Legacy of the Dragonborn, all artifacts should be obtainable regardless of which side you pick.
 
   
  +
{{Abb|AOS}} users can only obtain the [[Amulet of the Rueful Axe]] by killing Barbas, and users who spare Barbas can acquire the [[Amulet of Clavicus Vile]] by exchanging the Masque of Clavicus Vile at a forge for the amulet.
==Helpful mods==
 
  +
In addition to Bandolier, some very helpful mods that work nicely with Legacy are as follows.
 
 
==Helpful Mods==
  +
  +
==== Officially Endorsed Mods ====
  +
[[File:SZEmcKN.png|thumb|125x125px]]
  +
Mods that display the icon of [[Auryen Morellus|Auryen]] are officially endorsed or created by the development team of Legacy of the Dragonborn. Please note that some mods need patches to work with the LotD mod. For more information check the [https://www.nexusmods.com/skyrimspecialedition/mods/30980 LotD patch mods], and check here for a [https://docs.google.com/spreadsheets/d/1gbPnGVRW33wKGt8KTQ1o1SPTDU_epAAVws8polkL7OE/ full list of patches]. Additional endorsed mods can be found in the [https://www.nexusmods.com/skyrimspecialedition/mods/11802 LotD mod page].
  +
  +
Here are some recommended mods:
 
* Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/12253 Relic Hunter- Guildmaster Start]
  +
The mod allows you to start the game as the guild master for the explorer's society. You will start the game in Solitude and can go directly to the museum. Also, you automatically get additional items. To get this start, choose that start that brings you to Solitude by a ship. Then, when you get off to the docks you will get a message that asks you if you want to start the game as a relic hunter. After approving it, you can start the game. If you want to trigger the original Dragonborn questline, travel to Helgen and the quest will automatically start.
 
* Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/38529 Legacy of the Dragonborn - The Curators Companion]
  +
The mod adds each museum item UI one of the following icons: a new item, a found item that is located in your inventory but isn't displayed in the museum, and a displayed item. The mod helps you keep track of which items you already collected.
  +
  +
==== Other Mods ====
  +
A list of mods that can assist you in the game. However, keep in mind that <u>these mods are not officially endorsed by the developers</u>.
   
*{{Nexus|mod|86785|The Get Both Rewards Series}}
 
 
Allows you to get both artifacts from quests where you would normally have to choose only one of two.
 
Allows you to get both artifacts from quests where you would normally have to choose only one of two.
   
*{{Nexus|mod|86579|Clan Volkihar Epilogues}}
+
*Original Skyrim - {{Nexus|mod|86785|The Get Both Rewards Series}}
 
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/12325 The Get Both Reward Series]
Allows you to get both side's artifacts from the Dawnguard quest chains. A third party legacy patch exists for this mod, be sure to get it. '''No longer needed with V5, and may be incompatible.'''
 
   
 
Allows you to get both side's artifacts from the Dawnguard quest chains. A third party legacy patch exists for this mod, be sure to get it. This should '''not''' be used with v5 for SE.
*[https://www.nexusmods.com/skyrimspecialedition/mods/12412 Quest Conflict Fixes]
 
  +
Prevents more artifacts like Bolar's Oathblade and The Forgemaster's Fingers from being missable.
 
  +
*Original Skyrim - {{Nexus|mod|86579|Dawnguard and Clan Volkihar Epilogues}}
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/12098 Dawnguard and Clan Volkihar Epilogues]
   
*[https://www.nexusmods.com/skyrimspecialedition/mods/26398 Royal Armory Tweaks and Fixes]
 
 
Makes some Royal Armory artifacts like [[Dagger of Shalidor]] and [[Pendulum]] more accessible, and all artifacts are slightly easier to pickpocket.
 
Makes some Royal Armory artifacts like [[Dagger of Shalidor]] and [[Pendulum]] more accessible, and all artifacts are slightly easier to pickpocket.
   
*[https://www.nexusmods.com/skyrimspecialedition/mods/31416/ Aetherium Ore Respawns]
+
* Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/26398 Royal Armory Tweaks and Fixes]
  +
Gives you a way to get more aetherium ore in the Aetherium Armor and Weapons Compilation mod. In the original mod, you can't find more than a certain amount of it.
 
  +
This mod adds new locations to many of the items added by the {{Abb|AOSSE}} mod that become unavailable due to player choice, such as the Dragon Priest amulets/rings (of which only one can be obtained due to only one of each Dragon Priest mask being available per playthrough). Also makes some Amulets of Skyrim artifacts more accessible. Allows you to get amulets that will be inaccessible due to your quest choice (e.g., [[Amulet of Azura's Star]] Vs. [[Amulet of the Black Star]]).
  +
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/31814 Amulets of Skyrim - Tweaks and Fixes]
  +
  +
This mod makes [[Aetherium Ore]] respawn, making it easier to collect items from the {{Abb|AAWCSE}} mod.
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/31416 Aetherium Ore Respawns]
  +
 
Keeps your unused training sessions for later. Good if you are looking to boost your pickpocket to high levels to get equipped artifacts, or activating the skill-related displays.
  +
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/18048 Smart Training - Tweaked SE]
  +
 
If you would rather barter with people for their items, NPC Bartering allows you to do just that [Note: In SSE NPCs will NOT sell their EQUIPPED weapons. They will sell unequipped weapons. Unknown if same is true in Classic].
  +
 
*Original Skyrim - {{Nexus|mod|6802|NPC Bartering}}
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/21307 NPC Bartering SE]
  +
  +
Will show books as having been read or not simply by hovering the cursor over them in the world. If the [https://www.nexusmods.com/skyrimspecialedition/mods/38529 Curators Companion] is installed, then they will display the current status of a displayable item.
   
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/12688 moreHUD SE] and [https://www.nexusmods.com/skyrimspecialedition/mods/18619 moreHUD Inventory Edition]
*{{Nexus|mod|90217|Elemental Dragon fixes}}
 
For users of the Elemental Dragons supported mod, this mod will fix all typos, but more importantly add some scales you can acquire in the world. Normally you would outlevel the dragons which carry scales, meaning you can never get them once you are a high level. This mod rectifies that by adding hidden ones throughout the world.
 
   
 
This mod allows you to quickly scan bookcases etc for unread books, without having to hover over every book individually. '''Note: '''In Classic this mod is known to make Calcemo's note during Much Ado About Snow Elves appear blank.
*[https://www.nexusmods.com/skyrimspecialedition/mods/18048 Smart Training - Tweaked SE]
 
Keeps your unused training sessions for later. Good if you are looking to boost your pickpocket to high levels to get equipped artifacts, or activating the skill related displays.
 
   
*{{Nexus|mod|84604|Draw - A Dueling Mod}}
+
*Original Skyrim - {{Nexus|mod|10012|Unread Books Glow}}
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/1296 Unread Books Glow SSE]
Mainly helpful to provide a way to obtain the {{Abb|RA}} weapons in a reasonable way. You are able to challenge a NPC and take their artifact. Note that it reduces their disposition towards you however.
 
   
 
This mod adds over 700 new map markers, allowing you to bypass the usual once-per-playthrough restrictions on Japhet's Folly and Skuldafn, should you miss any of the artifacts at either location.
*{{Nexus|mod|6802|NPC Bartering}}
 
If you would rather barter with people for their items, NPC Bartering allows you to do just that [Note: unknown if NPCs will sell their weapon].
 
   
*[https://www.nexusmods.com/skyrimspecialedition/mods/12688 moreHUD SE] and [https://www.nexusmods.com/skyrimspecialedition/mods/18619 moreHUD Inventory Edition]
+
*Original Skyrim - [https://www.nexusmods.com/skyrim/mods/14976 Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn]
  +
*Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/14493 Atlas Map Markers - (By Kronixx)]
Will show books as having been read or not simply by hovering the cursor over them in the world.
 
  +
This mod adds most vanilla misc items for crafting. Includes various quest rewards, Dragon Claws (including the [[Golden Claw|Golden]]), Paragons, [[Dibella Statue]], and [[morrowind:The_Litany_of_Larceny#Larceny_trophies|Larceny Trophies]] like [[Queen Bee Statue]] as long as you have the added book "''Found Knowledge Vol. 1''" in your inventory, so you can turn in the real one for the quests as usual and do not need to steal it back later. The recipes for quest items, quest rewards, and Dragon Claws are unlocked after finishing their related quest. Some have replica version which can be crafted anytime but cannot be displayed in the museum. Some item recipes like Linen Wrap, Bloody Rags, and Dwemer metal stuff can also be handy when crafting a display replica that requires some misc items you barely pick up or leave any leftover.
   
  +
* Special Edition - [https://www.nexusmods.com/skyrimspecialedition/mods/25068 Craftable Misc Items]
*{{Nexus|mod|10012|Unread Books Glow}}
 
This mod allows you to quickly scan bookcases etc for unread books, without having to hover over every book individually.
 
*[https://www.nexusmods.com/skyrim/mods/14976 Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn]
 
This mod adds over 700 new map markers, allowing you to bypass the usual once-per-playthrough restrictions on Japhet's Folly and Skuldafn, should you miss any of the artifacts at either location.
 
   
==Quick display count==
 
A fast way to boost your display count, which is most effective on a new character, is to go to the Arcanaeum in the College of Winterhold and steal every book from the bookshelves. A large number of these will be displayable within the museum library. There are also many displayable books in the Bards College in Solitude. If you have VIGILANT installed, there is a library in the Temple of Stendarr where you can repeat this process. Every unique, displayable book counts as one relic. Additionally, {{Wiki|Neloth_(Dragonborn)|Master Neloth}} sells a lot of books, yielding potentially 100+ extra displays if you buy them all.
 
 
[[Category:Extra]]
 
[[Category:Extra]]
 
[[Category:Guide]]
 
[[Category:Guide]]

Latest revision as of 12:32, 11 February 2024

Aim to explore and discover lost places, artifacts, and history, Build the guild house from the ground up as the guild master, then recruit new members, each with their own unique backstories and special guild functions. Explore ruins and excavate relic fragments to re-assemble into artifacts to display in the museum. Set up a guild store with the quartermaster and much more.

List of Supported Mods

You can find a list of supported mods by Legacy of the Dragonborn here, these range from additional displays to just compatibility/bug fixes.

Technical Recommendations

Read the Legacy of the Dragonborn Full Guide if you require assistence with the installation of the mod.

Tips

1) Write down the order you should do quests and visit locations to prevent any items being missed (check the Missable Items list below).

2) Do not let any named non-essential NPCs die beyond scripted or mandatory deaths. Many NPCs are needed for quests and if they die, their quests and therefore any items that would be obtained during them also become unavailable. For example, after a dragon attack, use the Detect Dead Spell to check if any important NPC died, if they did, reload a previous save.

3) Frequently return to Auryen and do the Finder's Keepers and Research Project quests as much as possible. However, do beware of quests that send you to an area that would ruin the order you made on point 1. If it happens, either ask Auryen for a new relic or load a previous save (in the case of Research Project).

4) Due to the nature of Legacy of the Dragonborn, a follower (and multiple follower mods) is strongly advised to carry extra items and/or other materials you may need. Items, Powers, and Skill perks that increase carry weight are also advised.

5) Frequently visit Blacksmiths to obtain weapons, armor, and/or materials to fill out the Armory.

6) Once accessible, frequently visit the Arcanaeum for rare books to fill out the Library.

7) Level up your Pickpocketing skill tree as fast as possible for perks like Extra Pockets, Misdirection, Perfect Touch, and Poisoned. By using the Poisoned perk to place a Paralysis Poison in the victim's pocket, and pickpocket them right when they get up, you pickpocket any item with 100% success. Use this trick to get items that are too valuable and therefore normally would always have a 0% chance to pickpocket (This can also be done by using the Ice Form shout, assuming the player is able to lose aggro before the NPC is freed from the shout's effects).

8) Obtain the Malrus' Codex as soon as possible, it gives many benefits to supported mods like Skyrim Unique Treasures, Aetherial Weapons and Armor, and Fossil Mining.

9) If you have the Fossil Mining mod, periodically visit the hot springs area in the Eastmarch hold, and mine the 10 fossil excavations sites scattered throughout the area, each guarantees 2 fossils minimum and a decent chance at the rarest fossils (takes 30 in-game days to respawn).

Missable Items

Each of these locations can either only be visited once or the relics will despawn after your first visit. They will be lost forever if they are not obtained during your first (and last) visit.

!!!Miraak Boss Fight!!! Make sure you grab his weapons and armor before leaving Apocrypha, I realized at the Museum went back to Solstheim through the Book and his Skeletal Body was gone. Could only make a Mask replica👍 (Dont know how to do a box sorry)

Sovngarde
Roasted Ox Head
Roasted Ox Leg
Nord Head (requires BadGremlin's Trophy Heads, the main quest completed esp on BadGremlins Trophy Heads mod page places the head atop the Throat of the World instead)
Skuldafn
Jade Priest
Dragon Priest Staff (Wall of Lightning) (you must let Nahkriin take it from the seal so you can loot it and thus make the replica later.)
Nahkriin
Nahkriin's Gloves (requires Konahrik's Accoutrements)
Nahkriin's Robes (requires Konahrik's Accoutrements)
Nahkriin's Greaves (requires Konahrik's Accoutrements)
Cloak of Nahkriin
Orc Head
Dovah Luv (Technically also obtainable at player level 75 via smithing. Requires Jaysus Swords)
Irkngthand
Left Eye of the Falmer
Right Eye of the Falmer
Labyrinthian
Drainspell Bow
Drainheart Sword
Drainblood Battleaxe
Morokei
Morokei's Gloves (requires Konahrik's Accoutrements)
Morokei's Robes (requires Konahrik's Accoutrements)
Morokei's Greaves (requires Konahrik's Accoutrements)
Cloak of Morokei
If either of the masks Morokei or Nahkriin are missed, Konahrik becomes unavailable. Without Kohnarik, most items from Konahrik's Accoutrements become unobtainable.
Bloated Man's Grotto
Bolar's Oathblade (Unobtainable during Ill Met by Moonlight and after if Sinding was spared)
Thalmor Embassy
Summerset Royal Mark
Dominion Bronze Piece (also obtainable from a treasure map)
Calliben's Grim Retort (requires Oblivion Artifact Pack)
Thalmor Head (requires BadGremlin's Trophy Heads)
Hag's End
Ancient Shrouded Armor (not obtainable if you decided to destroy the Brotherhood or neglect to kill Gaius Maro in public)
Japhet's Folly
Jade Lady
Pelagius' Mind
Jyggalag's Sword
Silent Halls (Tools of Kagrenac)
Aetherial Amulet (Tools of Kagrenac)
Aetherial Armor (Tools of Kagrenac)
Aetherial Boots (Tools of Kagrenac)
Aetherial Gauntlets (Tools of Kagrenac)
Aetherial Helmet (Tools of Kagrenac)
Aetherial Ring (Tools of Kagrenac)
Peak's Shade Tower (only for Oblivion Artifact Pack V2)
Alvante's Armor
Alvante's Boots
Alvante's Gloves
Alvante's Hood
Shadowgreen Cavern
Claws of Hiefnir (requires Artifacts of Skyrim)
Serpent's Bluff Ruins
Ghazorah's Inferno (requires Artifacts of Skyrim)
Falskaar
Vanvir's Masterpiece (requires Falskaar) (the player must be Level 60 or higher in the Two-Handed Skill to receive it as a reward from a quest)
Others
The Relics added by Wintersun - Faiths of Skyrim (Goblet of Infinite Grace, Ebony Raven, Tempus Dominus, Lantern of the Ancestors and Stone of the Forebears), only 1 of each spawns per playthrough in a random Boss chest determined upon the start of a new game, including chests that may be in any of the locations above that cannot be visited after

Quests to Postpone

  • Ill Met by Moonlight
    • Bolar's Oathblade despawns during this quest. Obtain before starting or retrieve after the cell has reset after killing Sinding. Saving Sinding without having picked up the sword makes it unobtainable.
  • A Daedra's Best Friend
    • If you kill Barbas, the Masque of Clavicus Vile becomes unobtainable, nor can you craft the replica. It is therefore advised to save Barbas, since that will allow you to obtain the masque and craft The Rueful Axe (Replica).
  • Lost to the Ages
    • This quest requires you to travel to Raldbthar where it is very hard to avoid fighting Alain Dufont. Killing him during this quest instead of during 'Mourning Never Comes' will result in Muiri's Ring being unobtainable.
  • Civil War
    • It is recommended that you become Thane of every hold before completing the Civil War questline, as siding with either the Empire or the Stormcloaks will make certain quests and unique items unavailable.
    • Finishing this questline will change guards in some holds, making their outfits unobtainable.
    • If you side with the Empire:
    • If you side with the Stormcloaks:
      • Thongvor will become Jarl of Markarth. He will not give you the option to collect Hrolfdir's Shield.
  • Season Unending
    • Will cause certain Jarls to step down making their quests unavailable as mentioned above and change the outfits of town guards, making them unobtainable.
  • Dawnguard
    • Only for users of Royal Armory. This quest usually starts at level 10, and destroys the Hall of the Vigilant, meaning you cannot get Keeper Carcette's unique mace Pendulum. A patch is available to fix this.
  • Revealing the Unseen
    • If you are using Royal Armory, the Dagger of Shalidor will no longer be obtainable after this quest.

Larceny Trophies

The trophies collected during the Thieves Guild quest The Litany of Larceny don't have replica recipes. When you find a trophy, go back to the museum and place the item in its display (using the Display Prep Station or by putting it in the Thieves Guild relics display). Although the item will not appear in your inventory anymore, the quest objective will still remain ("Return the ... to Delvin"). Go back to Delvin and complete the objective. Then, the item will be displayed in both the museum and in the trophy case in the Ragged Flagon Cistern.

If you complete the objective before placing the trophy in the museum, the item could not be displayed in both places. However, if you wish to display it in the museum you can steal it back from the trophy case and place it in the Hall of Secrets.

Please note that the Crown of Barenziah as a replica recipe that will be available automatically when finishing he quest No Stone Unturned. Moreover, trophies that are given for completing guilds jobs will be available regardless of your choice to join or destroy the thieves guilds.

Archeology

Getting your archeology skill up is a major part of a relic hunter run. As soon as you get your Explorer's Society guild house, you have access to the special skill trees. Look out for excavation dig sites in every dungeon, they yield important fragments for your Hall of Lost Empires. The number of fragments you need for every craftable item is listed below. Note that these numbers would require over 250 minings (without the perks).

Besides mining, the player can send 4 Explorer Society Guild members on excavations (Eriana cannot be sent out) every 3 days to collect fragments. They collect about 5 - 6 pieces each with a decent chance to get keystones.

One other alternative are quests, as both Tools of the Trade and The Excavation of the Ruins of Rkund offer many fragments as a reward.

Fragment Keystone
Dwemer 385 28
Falmer 365 24
Nordic 365 24

Dawnguard vs Volkihar Clan

In the SSE version of Legacy of the Dragonborn all relics are available regardless of which side you pick. The table below only applies to the Classic version.

Not sure what side holds the most relics for you to display? They're listed below.

Volkihar Clan
Amulet of Bats
Amulet of the Gargoyle
Ancient Vampire Leg
Ancient Vampire Ribcage
Ancient Vampire Hands
Ancient Vampire Arm
Ancient Vampire Head
Ring of the Beast
Ring of the Erudite
Bloodstone Chalice
Dawnguard
Staff of Ruunvald

Note: The Dwemer Crossbow schematics are made available to Vampires by Legacy of the Dragonborn through the Ancient Technology quest.

Other Quest Choices

Amulets of Skyrim users can only obtain the Amulet of the Rueful Axe by killing Barbas, and users who spare Barbas can acquire the Amulet of Clavicus Vile by exchanging the Masque of Clavicus Vile at a forge for the amulet.

Helpful Mods

Officially Endorsed Mods

SZEmcKN

Mods that display the icon of Auryen are officially endorsed or created by the development team of Legacy of the Dragonborn. Please note that some mods need patches to work with the LotD mod. For more information check the LotD patch mods, and check here for a full list of patches. Additional endorsed mods can be found in the LotD mod page.

Here are some recommended mods:

The mod allows you to start the game as the guild master for the explorer's society. You will start the game in Solitude and can go directly to the museum. Also, you automatically get additional items. To get this start, choose that start that brings you to Solitude by a ship. Then, when you get off to the docks you will get a message that asks you if you want to start the game as a relic hunter. After approving it, you can start the game. If you want to trigger the original Dragonborn questline, travel to Helgen and the quest will automatically start.

The mod adds each museum item UI one of the following icons: a new item, a found item that is located in your inventory but isn't displayed in the museum, and a displayed item. The mod helps you keep track of which items you already collected.

Other Mods

A list of mods that can assist you in the game. However, keep in mind that these mods are not officially endorsed by the developers.

Allows you to get both artifacts from quests where you would normally have to choose only one of two.

Allows you to get both side's artifacts from the Dawnguard quest chains. A third party legacy patch exists for this mod, be sure to get it. This should not be used with v5 for SE.

Makes some Royal Armory artifacts like Dagger of Shalidor and Pendulum more accessible, and all artifacts are slightly easier to pickpocket.

This mod adds new locations to many of the items added by the Amulets of Skyrim SSE mod that become unavailable due to player choice, such as the Dragon Priest amulets/rings (of which only one can be obtained due to only one of each Dragon Priest mask being available per playthrough). Also makes some Amulets of Skyrim artifacts more accessible. Allows you to get amulets that will be inaccessible due to your quest choice (e.g., Amulet of Azura's Star Vs. Amulet of the Black Star).

This mod makes Aetherium Ore respawn, making it easier to collect items from the Aetherium Armor and Weapons Compilation mod.

Keeps your unused training sessions for later. Good if you are looking to boost your pickpocket to high levels to get equipped artifacts, or activating the skill-related displays.

If you would rather barter with people for their items, NPC Bartering allows you to do just that [Note: In SSE NPCs will NOT sell their EQUIPPED weapons. They will sell unequipped weapons. Unknown if same is true in Classic].

Will show books as having been read or not simply by hovering the cursor over them in the world. If the Curators Companion is installed, then they will display the current status of a displayable item.

This mod allows you to quickly scan bookcases etc for unread books, without having to hover over every book individually. Note: In Classic this mod is known to make Calcemo's note during Much Ado About Snow Elves appear blank.

This mod adds over 700 new map markers, allowing you to bypass the usual once-per-playthrough restrictions on Japhet's Folly and Skuldafn, should you miss any of the artifacts at either location.

This mod adds most vanilla misc items for crafting. Includes various quest rewards, Dragon Claws (including the Golden), Paragons, Dibella Statue, and Larceny Trophies like Queen Bee Statue as long as you have the added book "Found Knowledge Vol. 1" in your inventory, so you can turn in the real one for the quests as usual and do not need to steal it back later. The recipes for quest items, quest rewards, and Dragon Claws are unlocked after finishing their related quest. Some have replica version which can be crafted anytime but cannot be displayed in the museum. Some item recipes like Linen Wrap, Bloody Rags, and Dwemer metal stuff can also be handy when crafting a display replica that requires some misc items you barely pick up or leave any leftover.