Hall of Heroes is a large circular room immediately in front of you when you enter the museum at the end of the Entrance corridor. Below is a list of all the relics that can be displayed here. They are listed starting from the left as you enter the hall.

Outer Ring

1st Weapons Display

1st Weapons Display.jpg
Thrassian Plaguesword
Briarheart Geis
Glass Bow of the Stag Prince
Bow of the Hunt

1st Doorway
Stairway to the Upper Gallery. Additionally features three painting spots. There is also a display for Skyrim Underground items in an alcove along the stairway.

Skyrim Underground Display

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Dark Shade (requires Skyrim Underground)
Zombie Amulet (Zombie Ear Necklace) (requires Skyrim Underground)
Skeevertown Guard Shield (requires Skyrim Underground)
Gnarl Staff (requires Skyrim Underground)
Dwarven Sword (Heavy Dwarven Sword) (requires Skyrim Underground)
Dwarven Greatsword (Heavy Dwarven Greatsword) (requires Skyrim Underground)
Dwarven Battleaxe (Heavy Dwarven Battleaxe) (requires Skyrim Underground)
Head of an Argonian (Argonian Head) (requires Skyrim Underground)
Zombie Head (Zombie Mask) (requires Skyrim Underground)

2nd Weapons Display

2nd Weapons Display.jpg
Grimsever (replica)
Cleaver of St. Felms
Stendarr's Hammer

2nd Doorway
Straight ahead is the entry to the Hall of Oddities. Down the stairs the doors leading to the Culture and Art Gallery (left) and the Gallery of Natural Science (right).

Standing Stones


When each standing stone is activated for the first time, it will be unlocked in the museum display and can be activated to receive that stone's buff, or to quickly change buffs if needed. Each is a fully functional standing stone, and made very easy to access. This makes it easy to quickly grab or change a buff before leaving the museum. Each of the 13 standing stones on display activates separately after receiving their buff from the original. You need to wait at least 20 seconds between activating each standing stone for the first time, as the script that checks for the standing stone buff only runs every 20 seconds.

Shrines of the Divines


When each shrine is used for the first time, it will be unlocked in the museum display. The museum shrines are fully functional and grant the blessing accordingly. You need to wait at least 20 seconds between activating each shrine for the first time, as the script that checks for the shrine blessing only runs every 20 seconds.

Static Skills Displays

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The three statues each activate after having three appropriate skills (anything but Alchemy, Enchanting and Smithing) reach 100. Making a skill Legendary or using a Skill unlocker to go past 100 doesn't matter. Once the skills reached 100 they count towards the display unlock.

  • Thief Skills Display: Any 3 Thief skills at 100.
  • Mage Skills Display: Any 3 Mage skills at 100.
  • Fighter Skills Display: Any 3 Warrior skills at 100.

Daggers and Shields Display

Daggers allmods.jpg
Witsplinter (requires Oblivion Artifact Pack) Drakensang (requires Relic Hunter)
Sufferthorn (requires Oblivion Artifact Pack) Lyrisius' Dagger (requires Artifacts - The Tournament of the Ten Bloods)
Dagger of Discipline (requires Oblivion Artifact Pack)
Dagger of Symmachus Necromancer's Dagger Blade of Sacrifice
Blade of Woe Black Hands Dagger (requires Moon and Star) Borvir's Dagger
Nettlebane Soul Drinker (requires More Interesting Loot) Bloodthorn
Valdr's Lucky Dagger Winterwound (requires More Interesting Loot) Kahvozein's Fang
Rundi's Dagger Dagger of Discipline (requires More Interesting Loot) Fang of Haynekhtnamet
Eleidon's Ward Targe of the Blooded

Swords Display

Blade of Dusk and Dawn (Dawnfang/Duskfang) Cyrus' Saber

1st Archway

1st archway display.jpg
Dwarven Black Bow of Fate
Staff of Magnus
Hrothmund's Axe

3rd Weapons Display

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Bloodskal Blade
Harkon's Sword
Champion's Cudgel

Dragon Claws and Masks Display

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Bronze Claw (requires Konahrik's Accoutrements)
Black Glass Claw (requires Helgen Reborn)
Coral Dragon Claw
Diamond Dragon Claw
Ebony Dragon Claw
Emerald Dragon Claw
Glass Dragon Claw
Amethyst Claw, Left Half
Amethyst Claw, Right Half
Rusted Claw (requires Wyrmstooth)
Jade Claw
Golden Claw (replica)
Iron Dragon Claw
Ivory Dragon Claw
Ruby Dragon Claw
Sapphire Dragon Claw
Wooden Mask

4th Weapons Display

4th weapons display.jpg
The Pale Blade
Bolar's Oathblade
Froki's Bow
The Longhammer
Red Eagle's Bane

Civil War Display

On the right side atop the stairs is a static quest display for the civil war, either showing the Imperial or Stormcloak version depending on who you sided with. The display activates after the conclusion of the civil war, either after the quest the 'Battle for Windhelm' or the' Battle for Solitude'. Certain mods can prevent the display from activating correctly. In such case, see the museum Museum Storeroom for manual activation.

Civil War Armor Display

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Stormlord Cuirass
Stormcloaks display.jpg
General Tullius' Armor

3rd Doorway
The stairs lead down to the Daedric Exhibit Hall (left) and the Planetarium (right, after Path to the Heavens) At the top of the stairs is a display dedicated to crafting skills.

Crafting Skill Display

Crafting Skills Display

Each is automatically enabled once the player reaches 100 in the respective skill, and remain enabled even if that skill is turned legendary and lower than 100.

  • Blacksmithing Master Display: Reach 100 in Smithing.
  • Enchanting Master Display: Reach 100 in Enchanting.
  • Alchemy Master Display: Reach 100 in Alchemy.

Chorrol Display

Honorblade of chorrol display.jpg

Between the doors to the Daedric Exhibit Hall and the Planetarium is a display for the Chorrol set, containing the Honorblade and the armor.

Honorblade of Chorrol
Knight of Chorrol Helmet (requires Oblivion Artifact Pack)
Knight of Chorrol Armor (requires Oblivion Artifact Pack)
Knight of Chorrol Gauntlets (requires Oblivion Artifact Pack)
Knight of Chorrol Boots (requires Oblivion Artifact Pack)
Knight of Chorrol Shield (requires Oblivion Artifact Pack)
Escutcheon of Chorrol (requires Oblivion Artifact Pack)

5th Weapons Display

5th weapons display.jpg
Mace of Aevar Stone-Singer
Bipolar Blade
Firiniel's End
Steel Battleaxe of Fiery Souls
Sixth House Bell Hammer

4th Doorway
Stairway leading down to the Hall of Lost Empires.

Dragonborn Static Display

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The display activates after completing 'At the Summit of Apocrypha'. The last main quest of the Dragonborn DLC.

Dawnguard Static Display

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Volikhar display.jpg

This display comes in two versions. One representing siding with the Dawnguard while the other shows the player siding with the Volhikar Vampires. In either case, the Dawnguard DLC main quest 'Kindred Judgement' has to be completed for the display to show.

6th Weapons Display

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Ice Blade of the Monarch
Reaper's Bane

Display Cases

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Mystic Tuning Gloves
Fists of Randagulf
Gloves of the Pugilist
The Forgemaster's Fingers (replica)
Running Man's Folly
Predator's Grace
Boots of the Apostle
Coming soon (planned in future update)
Boots of Blinding Speed
Movarth's Boots
Ironhand Gauntlets
Hands of the Atronach
Tumblerbane Gloves
Gilded Wristguards

7th Weapons Display

7th weapon display.jpg
Honed Ancient Nord Greatsword of Scorching
Ysgramor Battle Axe
Herebane's Courage
Herebane's Fortress

Inner Ring

Staff Displays

Apotheosis (requires Legacy Special Edition and Artifacts - The Ice Blade of the Monarch)
Dragon Priest Staff (Wall of Lightning)
Dragon Priest Staff (Wall of Fire)
Underking's Will
Sild's Staff
Staff of Ruunvald
Eye of Melka
Halldir's Staff
Hevnoraak's Staff
Gadnor's Staff of Charming
Staff of Hasedoki
Staff of Hag's Wrath
Hrormir's Icestaff
Staff of Indarys
Staff of Worms (requires Immersive College of Winterhold) or Staff of Worms (requires Path of the Revenant)

Elder Scrolls Display

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Elder Scroll (Blood)
Elder Scroll (Dragon)
Elder Scroll (Sun)

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