SSE Version



Overview

The guild house becomes available after A Room with a View, it is attached to the right wing of the Museum and has a main front door and two back doors. It can also be entered from the museum through a door in the Reception Hall and Staff Barracks. It is the place where the recruited explorers will live after completing Digging Up Explorers.

The guild house consists of two floors. The upper floor contains (owned) beds for all of your guild members, while the ground floor features the following (from the main entrance, left to right):

  • An Archaeology Station where you can craft artifacts from Archaeological Fragments and Keystones.
  • Supply and armor/weapons storage chests that are linked with your safehouse storage.

The back doors lead to a balcony that grants access to the Dev Aveza once it has been acquired.

Once you've talked to your guild members after Digging Up Explorers, you can send them out to excavate Archaeological Fragments and Keystones by selecting the "I have a job for you" option. Their spoils, coins and archeology fragments will be placed in the Explorer Dig Finds chest after their return. It is a very good way to obtain more fragments, as the usual way is rather tedious.

These parts can be used to create Artifacts at either the Archaeology Station in the guild house, the one in the safehouse or the one in the Curator's Office of The Museum. These items are displayable in the Reception Hall.

Explorer's Society Guildhouse-Guild Charter.jpg

Explorer's Guild Charter Display

Explorer's Guild Charter


Explorer's Society Guildhouse-Trophy Case.jpg

Trophy Case

Left of the Trophy Case
Kamahl's Map Explorer's Guild Armor (Heavy) Explorer's Guild Boots (Heavy) Explorer's Guild Gloves (Heavy)
On top of the Trophy Case
Micmou's Spade
Right of the Trophy Case
Sir Jesto's Patchwork Cloak
1st Shelf
Luca's Pickaxe Picky's Beacon Sanamia's Journal (1) Sanamia's Journal (2) Sanamia's Journal (3) Sanamia's Journal (4) Sanamia's Journal (5) Sanamia's Journal (6)
2nd Shelf
Schneider's Sextant Merrian's Spyglass Stone's Hands Alvaro's Tools
3rd Shelf
Aleksey's Key Malrus' Codex Kriana's Quill Sands' Torch
4th Shelf
Rains' Shelter Deano's Bottomless Pack Arkayn's Tool Bag

SPOILER list - How to get all items


Show Spoiler

SSE: Folgunthur, on a bedroll next to Alvaro's Knapsack in one of the tents outside the ruin.

If you use the GuildMaster start, you will find Schneider's Sextant, Alvaro's Tools, Deano's Bottomless Pack, the Dwemer Compass as well as a full set of light and heavy Explorer's Guild armor in the tent across from you.

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