I have the safehouse now after displaying more than 50 pieces in the museum. So I go to Bits and Pieces to buy the upgrades, but she hasn't any options for that. What went wrong? Is it bugged?
What's on your mind?
I opted into the new wiki layout when it told me I could. It's really bad, it changed the colors of the pages and made it so it was very visually unappealing. I managed to change it back to the original, it's Oasis in preferences.
I've added some of the supported mods (like Wheels of Lull) but the items won't display. Is this a mod load order issue? Or do the supported mods need to be installed prior to initial installation of LotD?
Note - Skyrim Special Edition and LotD SE.
On the Wiki channel in the Odyssey Discord, some discussion about the wiki was had. It made me realize we may need some new guidelines for editing, to make sure things are clear.
Firstly I would like to point out https://community.fandom.com/wiki/Help:Policies as well as https://legacy-of-the-dragonborn.fandom.com/wiki/Legacy_Wiki:Policies_and_guidelines
Those are the current guidelines as well as the help page for creating guidelines, which give some helpful tips.
Icecreamassasin, the creator of Legacy of the Dragonborn, suggested the following:
Legacy of the Dragonborn Wiki guidelines:
-All data for LE and SE versions should be separated into their respective sub pages.
-No posting of cheat or workaround console commands designed at circumventing normal play (completing quests, bypassing systems, etc) unless the action was recommended by a development team member as a fix for a known issue.
-As is the general rule indicated in the Legacy of the Dragonborn full guide (link to Nexus Article). We DO NOT endorse player use of the console outside of troubleshooting (which means normal play is not continued after console was used) or developer advisement; it is called the "developer console" for a reason and can lead to inconsistencies in your game, instability and wastes our time when you present other issues in support which may have been exacerbated by console use.
-If an edit to a page is reverted or amended by another user, please verify with current wiki coordinators (Administrators) as to if the edit was done with authority or if the information should be put back in. DO NOT simply undo the change to put your content back in until confirming with them that it should be.
-If you are not on the most current version, please indicate your version number in your article contributions. If the addition is consistent with the most current version, wiki coordinators may opt to remove the version indicator. If the element differs in the current version, they will retain the note about applicable versions.
- The Spoon is a secret (Shhhhh)
When reading the help page, the first thing that comes to me is that this is somewhat long, see the KISS method section. Also some things should be more like editing guidelines, not overarching Wiki Policy.
I say we make two pages:
A wiki policy page, that has some policy's like:
The Wiki should not include technical information about installing and/or bugs with Legacy of the Dragonborn. Readers should be directed towards the Official Guide (INSERT LINK) for technical information or help.
As an extension of this rule, the Wiki should not provide recommendations for usage of Console Commands.
We should also have an editing guidelines page, that mostly just takes all the guidelines / templates we've been using and i've been compiling in https://legacy-of-the-dragonborn.fandom.com/f/p/3702587513635003076
These are the guidelines that should help people design the actual pages, using the correct format.
I would also like to draw attention again to my post about the Forums here:
Please discuss any Policy's or Guidelines in the comments of this post. When we've reached a consensus of what policy's to have, we should start the actual voting process.
I'm trying to complete An Interesting Prospect but Auryen is too far away from the rope barrier for me to talk to him. Can anyone help with this? Thanks.
I'm having difficulty getting The Excavation at North Windcaller Pass to start. Petero Morassi won't seem to move past the dialogue explaining that they are ready to begin the excavation (he simply stays in the guildhouse and repeats the same dialogue each time I enter; I've begun avoiding the area, but I really need to move the story along). Any ideas how to "unstick" him? I"ve tried console/commanding the quest restart, and setting the stage to the next stage, but no dice... The quest now no longer even shows up in my SQT inquiries, or my quest log.
Any relevant input would be greatly appreciated.
Hello. I am having a problem with my gallery. Lately, items that I have retrieved for Auryen won't get displayed any more (Honorblade of Chorrol, Jade Warrior 1) but also, items I have put on display (notably Gray Cowl of Nocturnal items) disappear. I have searched high and low where I could have possibly stashed them, although I dimly remembered putting them in place. In the end, I gave up and consoled them in (only items I had actually acquired ingame, like the Golden Scimitar, the shield and the bow and the vital items of the quest (ring and necklace). I put them into their displays again, last night. Come home from work and check and everything is gone again.
I have 1447 items on display in the gallery atm, and I have only installed Gray Cowl two days ago - is it possible that the gallery cannot handle questmods that are installed later?
Or is it possible that the Consistent Sharing feature (which I enabled) borks things?
Either way, I am at a loss and a bit sad right now.
here it is
Please suggest things I should do to improve it. I know there are a few things that I have missed here or there.
Also I know that it doesn't really qualify as a mod, but it's still cool.
I'll try to make this as short as possible. I'm playing a modded playthrough with my girlfriend and some displays are not showing for me or for her. It's easy to overcome this issue in the armory by interacting with the museus storage. I open and close it, she does the same, the contets adds up and it sorts them again. Easy as that. But it doesn't apply to the other displays. We tried doing the same with the museum safe. We did not take or put anything directly in. We just checked the contents and everything was there. We did the same as we did in the armory, but that doesn't start another sorting. Is there a way to overcome this? I was thinking about taking everything from the safe and then autosort it with the prep station, but i'm not taking any risk without asking for help first.
I'm trying to follow the Tools of the Trade and when I get to the quest marker for Arkayn's Tool Bag, there is nothing there.
Are there any known conflicts with other mods that replace the backpack skin?
I've tried the player.AddItem command using the item ID (plus load order number) but it comes back with an "item does not exist" error.
Skyrim standard edition. Loaded LotD from Nexus.
So i got the badgremlins optional pack of four files AND the fossil mining mods on nexus. However, neither of them are showing up in the natural science hall. I know there's supposed to be a room for the fossils and a display for the fairies, but its just the vanilla room. cant add anything to the fish tank. I've been trying to figure this out for days with new save files (using alternate life starting with property in solitude). I also have the creation club patch. I literally don't know what to do at this point.
So I'm playing on the SSE version of LOTDB and I'm looking for all of the Relics of the Crusader. I've managed to find the Helm, Boots, Mace, Sword, Gauntlets, and Shield but I can't seem to find the Armor. It says in the note that the Gauntlets and the Armor are both in Tolvald's Cave but I've cleared the dungeon and I only found the chest with the Gauntlets in it, am I just missing it or are they in another location? I'd really appreciate any help.
The vokun mask is depositing itself back into my inventory when I place it into the masks chest. Any idea how to fix this?
Ex. the messages you get from alternate start when you interact with door or bed
All of these messages turn up blank when I have more than 150 plugins, not including light plugins.
Does anyone know if Warzones is compatible with a full Legacy of the Dragonborn load order?
Can't talk to the Khajiit fella outside the guild at the start of "It Belongs in a Museum." Anyone have any ideas to work around this? I can set the stage manually to complete the quest, but then I don't get to see what happens and I am decently sure that will screw over something I should do or have.
Any mods that MUST (everyone recommends) be played with LOTD? i didnt download the mod yet
I just finished the shattered legacy questline and recieved the visage heavy armor set. I liked the set bonuses but the problem is that it looks too big on my character. I tried changing the meshes by changing a bunch of stuff in sseedit (im a moding newb so I dont really know what im doing). It kinda worked. I tried changing them using the mesh of a bodyslide compatible armor mod. The helmet worked. But other parts of the set remained the same on my character, it's the inventory model that changed and when i tried using the sorter, I just ctd everytime probably because the meshes I'm using is in some way incompatible with the script that places the armor in the display?
Are there a proper way to do it? Or even better, are there any mods or patch that provides a bodyslide mesh of the visage set? I liked the armor. Too bad it just doesnt look good on my character as it is too big.